Lindenwood University’s Game Design department introduces students to the fundamental concepts of game design and the development process through applied projects. These projects range in topics from physical game prototyping, creation and development of concept art and art assets, and technical execution through coding and visual scripting. The Game Design program puts a focus on the design side of games and emphasizes moving through the creative process from conception to finished games. Students get hands-on experience working with industry-standard game engines, tools, approaches, and workflows.
Submissions from 2024
Whispers in Wraithwood Estate, El Favuzza, Amber Goodman, Jyrdan Alexander, Christian Acosta, Sam Ollenbittle, Korey Wehner, Michelle Zhou, Joseph Way, Maddie Lynch, Alec Hanshaw, Malena McConnell, Alex DeLaporte, Skye Guan, Grant Jackson, Andrew Mannis, Anna McNamara, Austin Siagian, and Andrew Smith
Candy Costume Royal, Nala Scott
Interslice, Christian Acosta, Trent Anderson, Sam Ollenbittle, Paul Hennerich, and Korey Wehner
PB&J Takeover, Devin Richardson
Treasure Quest, Dani Rosenberger
Valley of Spells, El Favuzza, Amber Goodman, Jyrdan Alexander, Xai Vang, and John Paul Vlahutin
Submissions from 2023
Mushy's Escape, Maddie Knemeyer Lynch
The Bunker, Trevor Scholes
Spective, Andrew C. Smith
King Pangnapa, Nicole Celic
Bouncy Bird, Trevor Scholes
Left and Right, Finn Brown
Dice, Roger Alms
Corsairs and Krakens, Ellie Bueltmann
First Date With Millard, El Favuzza
On The Way, Shawn Roberts
Primitive Shapes, Andrew Rashleigh
Miley & Friends, Jake Lesko
Glass: A Student Game Design, Danielle Tonnessen
Experiment #324, Andrew C. Smith, Braden Hamilton, and Nicole Celic
Submissions from 2022
Playmobile-style Top Gun Maverick, Eric Christensen
Museum of the Lost VR, Ben Fulcher, James Hutson, Tiffani Barner, Graydon Haley-Ledure, and Alex Macklin-Rivera