Lindenwood University’s Game Design department introduces students to the fundamental concepts of game design and the development process through applied projects. These projects range in topics from physical game prototyping, creation and development of concept art and art assets, and technical execution through coding and visual scripting. The Game Design program puts a focus on the design side of games and emphasizes moving through the creative process from conception to finished games. Students get hands-on experience working with industry-standard game engines, tools, approaches, and workflows.

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Submissions from 2024

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Candy Costume Royal, Nala Scott

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Interslice, Christian Acosta, Trent Anderson, Sam Ollenbittle, Paul Hennerich, and Korey Wehner

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PB&J Takeover, Devin Richardson

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Treasure Quest, Dani Rosenberger

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Valley of Spells, El Favuzza, Amber Goodman, Jyrdan Alexander, Xai Vang, and John Paul Vlahutin

Submissions from 2023

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Mushy's Escape, Maddie Knemeyer Lynch

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The Bunker, Trevor Scholes

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Spective, Andrew C. Smith

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Bouncy Bird, Trevor Scholes

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Left and Right, Finn Brown

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Dice, Roger Alms

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Corsairs and Krakens, Ellie Bueltmann

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First Date With Millard, El Favuzza

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On The Way, Shawn Roberts

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Primitive Shapes, Andrew Rashleigh

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Miley & Friends, Jake Lesko

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Glass: A Student Game Design, Danielle Tonnessen

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Experiment #324, Andrew C. Smith, Braden Hamilton, and Nicole Celic

Submissions from 2022

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Playmobile-style Top Gun Maverick, Eric Christensen

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Museum of the Lost VR, Ben Fulcher, James Hutson, Tiffani Barner, Graydon Haley-Ledure, and Alex Macklin-Rivera