"The Intersection of Interactive Narrative and Flow State Immersion: An" by Tiffani Barner

Date of Award

12-2024

Document Type

Thesis

Degree Name

Master of Arts in Game Design

Department

Game Design

First Advisor

Jeremiah Ratican

Second Advisor

Piper Hutson

Third Advisor

Ben Fulcher

Abstract

This work investigates the benefits of interactive narratives in conjunction with flow state immersion for individuals with Post-Traumatic Stress Disorder. A specific focus is placed on narratives that contain dark or horror-based themes. In addition, the importance of selfauthorship, representation, and empowerment are explored. Accompanying the examination of flow state, concepts such as challenge, failure, and the motivation to succeed at challenging tasks are analyzed. This work also includes a survey pertaining to user preferences regarding media and genre preferences. The goal of this project is to design an interactive user experience that activates flow state while also providing an immersive and thematically dark narrative. Furthermore, this work discusses and proposes adjacent subjects for future research.

Included in

Game Design Commons

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