2023 Showcase

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Document Type

Video

Abstract

This project aims to identify a workflow for recreating historical events in VR (Virtual Reality). The goals for a virtual reconstruction project, also called a digital twin, are to reach art history classrooms and museums with an unprecedented educational tool. However, the impact of having simulations of historical events reaches beyond Art History and is applicable to all fields where an immersive VR experience will help users gain a deeper understanding of the material. The main considerations when developing such a tool are having an immersive experience for the users to feel connected to the events; presenting clear learning outcomes for the simulation to focus on which parts are most important; and producing enough interactions for the user to feel like they influence the outcome of the events. This project addresses the first goal of creating an immersive environment. Building the scene with audience engagement in mind will allow the user six degrees of freedom to move around and interact with the space. The full immersive effect will be obtained through material composition and realistic lighting and shading. Creating digital twins allow users access to historical events where they will feel like part of the events instead of watching from the outside. A case study for the digital twin reconstruction process described here is the Parisian Salon from 1785. The Salons were a haven for men and women to have intellectual discourse. The essence of scholarly thought that was produced through these Salon exhibits make them the perfect historical event candidates for VR reconstruction.

Publication Date

4-18-2023

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