Student Type
Undergraduate
Faculty Sponsor
Petey Mumford
Date
4-12-2022
College Affiliation
College of Science, Technology, and Health
Department
Kinesiology
Submission Type
Poster
Abstract
Little is known about the training habits and supplementation practices by collegiate Esports players. Supplements are widely used in the United States and in 2021 eighty percent of the adult population used dietary supplements (1). Additionally, supplement use is also high among athletes where one meta-analysis in 1994 showed that of the 10,274 male and female athletes surveyed 46% of the college athletes and 59% of the elite athletes used dietary supplements (2). With this information it is interesting to ponder if a similar percentage of college Esports athletes are using supplements. However, to date there has been no investigation into supplementation use by Esports players as these are new programs offered by universities. Additionally, with little to no scientific literature to guide Esport collegiate coaches on programming or prescribing training for teams such as how often to play, game mechanics to train, map study, video analysis, etc. we hope to gain insight into this information. Therefore, we aim distribute a survey to this population to learn and provide the scientific community and public more information about training habits, lifestyle factors, and supplementation practices that are occurring in collegiate Esports players. A survey will be distributed using Qualtrics and sent out to collegiate esports programs.
Recommended Citation
Andrews, Nicholas and Mumford, Petey W., "Assessing Collegiate Esports Players" (2022). 2022 Student Academic Showcase. 10.
https://digitalcommons.lindenwood.edu/src/Posters/Session1/10
Publication Date
2022
Date
3/21/2022
Included in
Assessing Collegiate Esports Players
Little is known about the training habits and supplementation practices by collegiate Esports players. Supplements are widely used in the United States and in 2021 eighty percent of the adult population used dietary supplements (1). Additionally, supplement use is also high among athletes where one meta-analysis in 1994 showed that of the 10,274 male and female athletes surveyed 46% of the college athletes and 59% of the elite athletes used dietary supplements (2). With this information it is interesting to ponder if a similar percentage of college Esports athletes are using supplements. However, to date there has been no investigation into supplementation use by Esports players as these are new programs offered by universities. Additionally, with little to no scientific literature to guide Esport collegiate coaches on programming or prescribing training for teams such as how often to play, game mechanics to train, map study, video analysis, etc. we hope to gain insight into this information. Therefore, we aim distribute a survey to this population to learn and provide the scientific community and public more information about training habits, lifestyle factors, and supplementation practices that are occurring in collegiate Esports players. A survey will be distributed using Qualtrics and sent out to collegiate esports programs.