Document Type
Game
Abstract
This project is a 3D fairy-themed platformer created in Unity. Players control a fairy as they travel through a colorful fantasy environment filled with floating platforms, magical mushrooms, collectibles, and enemies. The goal is to navigate through the level, collect fairy dust crystals, avoid enemies, and reach the end. The game includes a health system, checkpoints, background music, and sound effects.
This game was created as my final project for a 3D game development course. I focused on creating a playable level with different platforming challenges while learning more about Unity, 3D level design, scripting, and gameplay mechanics.
Publication Date
Fall 10-15-2026
Recommended Citation
Sexton, Caroline, "Fairytale Bounce" (2026). Game Design. 46.
https://digitalcommons.lindenwood.edu/game_design/46
Date
10-15-26