Date of Award
4-2024
Document Type
Thesis
Degree Name
Master of Arts in Game Design
First Advisor
Ben Fulcher
Second Advisor
Andrew Smith
Third Advisor
Jeremiah Ratican
Abstract
This project is inspired by turn-based strategy games, Final Fantasy Tactics, X-Com 2, and modern turn-based strategy games. This project is structured around the use of artificial intelligence for storytelling within strategy games. The focus of this project utilizes artificial intelligence in creating a quest generation system for storytelling. The resulting quest system creates new quests dynamically after communicating with an artificial intelligence allowing players to potentially experience an ever-expanding story from quests
Recommended Citation
Ripper, Timothy, "Integrating Artificial Intelligence for Automated Storytelling in Turn-based Strategy Games" (2024). Theses. 996.
https://digitalcommons.lindenwood.edu/theses/996
Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial-No Derivative Works 4.0 International License.