Date of Award

4-2024

Document Type

Thesis

Degree Name

Master of Arts in Game Design

First Advisor

Ben Fulcher

Second Advisor

Andrew Smith

Third Advisor

Jeremiah Ratican

Abstract

This project is inspired by turn-based strategy games, Final Fantasy Tactics, X-Com 2, and modern turn-based strategy games. This project is structured around the use of artificial intelligence for storytelling within strategy games. The focus of this project utilizes artificial intelligence in creating a quest generation system for storytelling. The resulting quest system creates new quests dynamically after communicating with an artificial intelligence allowing players to potentially experience an ever-expanding story from quests

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