Date of Award

7-2026

Document Type

Thesis

Degree Name

Master of Arts in Art and Design, Game Design Emphasis

Department

Game Design

First Advisor

Joe Weber

Second Advisor

Jeremiah Ratican

Third Advisor

James Hutson

Abstract

This project focuses on graphic design software becoming increasingly accessible and questions emerging regarding the role of professional designers and the value of industry-standard design tools. This project examines the differences between Canva, a widely used template-driven design platform, and Adobe Illustrator, a professional vector-based design application. Through a hands-on, project-based research approach, the same brand identity was developed in both programs, including a style guide, business card, website homepage mock-up, and tri-fold. The comparison focused on workflow efficiency, creative freedom, typography, color management, scalability, and production readiness.

Findings revealed that Canva excels in accessibility, speed, and ease of use through its template-based workflow and simplified design tools. However, the platform's limitations in vector editing, color management, typographic control, and print-production capabilities restrict its effectiveness for professional branding applications. Adobe Illustrator required greater technical knowledge and a longer production process but provided significantly more creative flexibility, precision, scalability, and control over production specifications. These advantages proved particularly important when developing brand assets intended for both digital and physical applications.

This study concludes that while Canva serves as an effective solution for rapid content creation and basic marketing needs, Adobe Illustrator remains essential for creating professional brand identities that require consistency, adaptability, print accuracy, and long-term scalability. The findings suggest that technological advances have transformed the role of graphic designers rather than eliminated it, shifting professional value toward strategic thinking, creative problem-solving, and the development of adaptable visual systems.

Research Highlights

  • The Problem: The rise of accessible, template-driven digital design software has altered traditional creative workflows, raising questions regarding the value of industry-standard design tools and the evolving professional identity of graphic designers.

  • The Method: A qualitative, hands-on comparative analysis was conducted by executing an identical brand development package—including a style guide, a 2-inch by 3.5-inch business card, a website homepage mock-up, and a tri-fold marketing brochure—within both Canva and Adobe Illustrator.

  • Qualitative Finding: Canva optimizes execution speed and user accessibility through pre-built layouts but restricts vector editing, precise typographic control, and prepress color configuration; Adobe Illustrator requires a longer manual production process and advanced technical expertise but provides complete creative autonomy, high-fidelity accuracy, and long-term vector scalability.

Creative Commons License

Creative Commons Attribution 4.0 International License
This work is licensed under a Creative Commons Attribution 4.0 International License.

Included in

Game Design Commons

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