Date of Award
10-2025
Document Type
Thesis
Degree Name
Master of Arts in Game Design
Department
Game Design
First Advisor
Chris Garbett
Second Advisor
Neill Ochiogrosso
Third Advisor
Chris Yi
Abstract
This project investigates how design transparency and player interaction mechanics can enhance emotional connection and strategic depth in competitive digital card game environments. Draft Card Battler transforms traditional sequential turn-based Trading Card Game (TCG) gameplay into a structured round-based system featuring asymmetric card-play patterns (1-2-2-1) and simultaneous combat resolution. Beginning with a physical card game prototype, the project evolved through iterative design and digital implementation, informed by research in social capital theory and player psychology. Through reflective playtesting and technical development, this study explores whether visibility, pacing, and commitment mechanics foster trust, fairness, and cooperation alongside competitive tension. The implementation demonstrates that hybrid mechanical systems—combining turn-based planning with simultaneous action resolution—can increase strategic complexity while maintaining technical feasibility. Findings indicate that open systems encouraging prediction and counter-play can reframe competition as shared discovery rather than pure opposition. This project extends research in digital game design, social interaction in competitive spaces, and ethical game development by demonstrating how mechanical transparency and structured asymmetry serve as tools for empathy and community building in player-versus-player environments.
Recommended Citation
Moore, Brian, "Draft Card Battler" (2025). Theses. 1662.
https://digitalcommons.lindenwood.edu/theses/1662
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