Date of Award
Master of Fine Arts in Digital Marketing
Andrew Allen Smith
This thesis focuses on the effects of the video game industry being the only influence on the development of virtual reality technology and the hindrance caused by it. The aim of this thesis is to discuss this flaw and recommend a different route to develop the technology through the education and medical fields instead of the video game industry.
Franke, Autumn, "Virtual Reality and Video Game Gatekeeping" (2022). Theses. 302.