Date of Award
Master of Arts in Art History and Visual Culture
This project discusses the historical significance of stereograph cards as a tool for constructing a shared visual culture in the late 19th and early 20th centuries in the United States and the United Kingdom. Stereographs were widely popularized as an entertainment and educational tool, offering an immersive experience for the viewers. The stereoscopic nature of the images allowed the viewers to immerse themselves in a non-physical reality through visual stimulation, creating a haptic involvement that was unique to the medium. The project of creating a VR application to view stereographs is presented as a potential solution to the problem of the paper media's deterioration and current presentation. The VR application would offer a way for viewers to experience stereographic cards in an immersive, illusionary manner, providing an opportunity to connect early stereoscopic and immersive technologies with modern VR environments. This project provides a significant opportunity to advance digital collection access and create virtual galleries, studios, and art pieces, enabling users to appreciate the artistic and historical value of stereograph cards.
Sandheinrich, Paige, "Curio-Stereo: A VR Application for the Viewing of Stereograph Cards" (2023). Theses. 520.
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