Glass: A Student Game Design
This project is a full walking simulator video game and includes a demonstration of a variety of game design and development skills, including pre-development documentation, narration, game design audio, graphics, post-processing, UI elements and animation. Additionally, the project promotes the author’s ability in creative writing, and involves mental health subject matter with a focus on trauma processing, hypnosis, and survivor’s guilt.
Tonnessen, Danielle, "Glass: A Student Game Design" (2023). Game Design. 3.